assets.Rmd
All assets currently available.
library(echarts4r) #> Welcome to echarts4r #> #> Docs: echarts4r.john-coene.com library(echarts4r.assets)
For demonstration purposes let’s create a basic, non working plot to which we’ll add assets.
base <- e_charts() %>% # initialise e_rm_axis("x") %>% # remove axis e_rm_axis("y")
These are not all the textures included
base %>% e_globe( environment = ea_asset("starfield"), base_texture = ea_asset("world night") )
base %>% e_globe( environment = ea_asset("galaxy"), base_texture = ea_asset("jupiter") )
base %>% e_globe( environment = ea_asset("starfield"), base_texture = ea_asset("world topo"), height.texture = ea_asset("elevation 4k") )